macOS content
A collection of artwork, projects, articles and video relating to macOS.

SideFX launches Houdini for Apple Silicon
Houdini for M1 and M2 processors comes after a year-long beta period. The premier 3D VFX application is now optimised for the latest generation of Macs.

Running OpenFOAM CFD on Apple Silicon
Basic experimentation with native OpenFOAM performance on a MacBook Pro.

Going fast and breaking things: All-in on AVIF images
Pushing visual boundaries using the web's freshest image format and no safety net.

Transforming HDR images to ACEScg for Solaris
When using an ACES workflow, Houdini Solaris needs a little nudge to get a standard dome light into the correct colour space.

Defining an ACES OCIO environment variable in macOS
ACES is designed to be a single source of colour truth within a system, but macOS configuration is trickier than expected.

Compiling UsdView for Apple Silicon
The 22.08 release of Pixar's USD platform brings full support for Apple Silicon, including a Metal backend for UsdView.

Better looking, faster loading images with AVIF
AVIF is a highly efficient image format that offers significant file size reduction without compromising image quality, and it's ready to replace aging formats.

Linear workflows with DWAA lossy compression
Hitting a few walls in return for files at a fraction of their lossless size.

Rendering USDZ models in Octane 2022.1
Experimenting with OctaneRender beta for creating USDZ thumbnails and turntables.

Working on a new iOS app
A whole new immersive learning experience is coming soon.

Really impressed with Blender's Eevee motion blur on M1 🚁
I have been testing Blender's Eevee renderer on a first generation M1 Mac.