Winter break learning
Found time to learn a few new things over the break. Some highlights:
- A deep dive into spiral bevel gears, using Fusion 360
- Catching up with changes to Blender 3.0
- Brush-up course on R25's UI tweaks
Officially ready for 2022 👊

The above image shows a spiral bevel gear created using Autodesk's Fusion 360. The computer-aided design software is used across a huge range of industries such as automotive, aerospace and construction. Fusion is currently my go-to CAD tool.

This doughnut was rendered using Blender 3.0. The software has seen massive growth in recent years, helped by its low entry price and wide range of features. I am using it as my primary hard-surface modelling application right now.

Although I have been using Cinema 4D for well over a decade I fell behind on recent interface changes and functionality. The brush-up course resulted in this cute crab in a fishbowl.